Warhammer 40,000: Inquisitor – Martyr is an open-world action-RPG based in the Games Workshop Warhammer 40K universe. It was originally released as an alpha in early 2017, and now there’s a big update for January 2018, including a new playable character, map, and the first chapter of the single player campaign (which also works as a tutorial for how to play). And a fairly big list of bug fixes and updates.
It’s developed by Neocore Games, who previously created ‘The Incredible Adventures of Van Helsing’ titles. In addition to the new single player campaign content, there is also the addition of the Primaris Psyker Inquisitor class which are a rare elite able to use psychic powers legally. But there are risks with abilities. Beside eternal damnation, they also gain penalties for using psychic powers which may spawn Warp anomalies. And there are three main specialist Inquisitors depending on the wargear they use – Aetherwalkers, Empyreanists and Scryers.
The new update is applied automatically, and due to levelling changes requested by the community, all characters/accounts are being reset.
The full notes for W40K: Inquisitor – Martyr Patch v0.7.0 are:
- Revamped Leveling
- New map setting: Voidship
- Implemented the first chapter of the campaign that also serves as the tutorial
- New map clutter added: Blood Splatter, Decals, Corpses
- Added Chatboxes above NPC heads
- Intro video added
- Main menu theme added alongside numerous other soundtracks
- Tons of new sound effects added
- Halved vendor buy prices when selling items
- Refined AI & Patrol scripts
- Mission select screen revamped – This change is temporary though, we will make mission starting faster in the future.
- General chat has been regionalized
- Cabal missions received a rebalance
- Ally Guardsmen received a 100% HP boost and a +45 Defense bonus, while their damage was nerfed by 20%
- Fixed numerous issues causing item loss
- Fixed an issue where players got thrown back to the bridge after successful missions
- Fixed an issue where the spawn cutscene at the beginning of the missions got stuck
- Attribute bar now fills up properly
- Skill Trees now unlock properly
- You can no longer sell items while the shop is reloading its inventory
- Fixed a bug with the Hourglass Tarot card
- Fixed a Fate exploit involving reselling blueprints
- The small windows for missions are now displayed while in the Hub properly
- Fixed issues with dual wielding 2 overheat-capable weapons
- Added new rebel videos
- Influence rewards are now given properly to players
- In the stash, the tooltips can no longer freeze the game
- Inoculator cooldown values now update properly
- Fixed missing strings on the Glory window
Fixed the Toughness III bonus
Chat Fixes:
- Fixed a bug where minimizing and restoring chat broke the whole window
- Chat history no longer gets deleted
- Chat is now updating while minimized
- Right-click functionality no longer goes away
- Chat no longer instantly appears on the character screen
Cabal Fixes:
- Fixed a bug where Cabal Assassinations could not be completed
- Blessed Alloys can now be contributed properly
- Electro Fragments can now be contributed properly
- Cabal now updates members faster and smoother
- Freshly joined cabal members can no longer disband and modify the cabal
- Portrait frames will now only have the “Invite to Cabal” feature if the target
- is indeed not a member of a cabal
- Controller no longer gets chat window stuck
- Lots of polishing done on the panel handling
- Fixed force feedback issues
- Redesigned Inventory/Comparison usage
If you want to jump into the Warhammer 40,000: Inquisitor – Martyr early access release, then it’s available on Steam right now for £33.99.
