Disposable Media

Art, Music, Games, Life

  • Art And Literature
    • Comics
  • Music
  • TV & Film
  • Games
    • Tabletop Games
  • Technology
  • Life
  • Events
  • Magazine Downloads
You are here: Home / Archives for garou:motw

Garou: Mark of the Wolves review (PS4)

9th December 2016 By Qazimod Leave a Comment

Possibly one of the best Neo-Geo beat ’em ups that doesn’t have King of Fighters in its name, Garou: Mark of the Wolves has maintained a strong legacy – even before this release there was an Xbox Live Arcade version of the game, and before that you could play with online colleagues using netplay-enabled emulators. The arcade and Neo-Geo releases arrived in late 1999 and early 2000, but even after so many years the gameplay is uniquely satisfying, and just recently I was still enjoying it through MAME on PC (with the help of USB fightpads and TV connectivity, of course.)

Garou: Mark of the Wolves – an overview

Garou: Mark of the Wolves
For the uninitiated, Garou: Mark of the Wolves is a one-on-one fighting game and a spin-off from the Fatal Fury series of side-scrolling action games. Like all games of the genre, you begin by selecting a character and then either brawl your way through a series of CPU opponents or play in versus mode against other players. On the surface, Garou: Mark of the Wolves can be enjoyed by just picking a favourite fighter with an easily understandable move list and hitting buttons until you come out victorious, or not. However, if you take the time to understand how to play you will find a deep and satisfying fighter.

Battles in Garou are fast and flashy but rarely feel too confusing or “spammy”. The fighters themselves are brilliantly animated and have lots of character, and the stage backgrounds and music have a charm all of their own. Special moves explode with flashes and sharp sound effects, and once your power gauge is full your Desperation Moves are heralded with a black background and quick glint of light before they’re executed. It succeeds in making the player feel good when they try and capitalise on an opportunity and it pays off, and you can have a lot of fun if you’re willing to learn how to play the game.

Garou: Mark of the Wolves – limitations?

Garou: Mark of the Wolves
Sadly, the PS4 game doesn’t exactly make this easy – there’s no way of reading information about the various gameplay systems (TOP mode, where a character gains perks once their lifebar reaches a certain percentage threshold, Just Defend, where blocking at the last moment can allow for a counter opportunity and life recovery, the application of rolls… I could go on) and so new players may have to go and scour wikis and forums to find out about these systems. That being said, if you’re willing to look into more information about the gameplay you’ll still find that Garou: Mark of the Wolves is as fun as it ever was, and the PS4 version is a joy to play.

Outside of the main event of characters fighting one another, there are a few extra modes and menus in this release – you have the standard story mode, a survival mode where certain perks (more life, more time, increased damage) spill onto the stage to be collected during each fight, local and online multiplayer, and a training mode where you can set gauges, counter states, dummy actions and more. In addition, there’s also a gallery of unlockable art and online rankings. For the price I wouldn’t expect much more, although the online multiplayer options are slightly limited – try to create a match and you will find yourself in a two-person room with the option to invite someone from your friends list or wait for a random player to join. Meanwhile Street Fighter III: 3rd Strike – Online Edition allowed for eight-player lobbies and provided weeks of fun, so Garou could have done a bit more here.

Additionally, the PS4 release of Garou has a number of interesting display options; you have scanline options of varying density (or you can turn them off altogether), there are view modes that enlarge the display or stretch it across the screen, and you can toggle filters for artificial flicker and pixel smoothing. Personally I prefer more pixels and less scanlines at an unstretched ratio for that “pure” experience, but the display options are still welcome.

Garou: Mark of the Wolves – fun and convenient

Garou: Mark of the Wolves
The gameplay modes are limited and the menus look a little simplistic, but the game is still fun, and as someone who was willing to go through the hassle of connecting my PC to a TV and configuring a controller every time I wanted to play games like this, I couldn’t ask for anything more. Generally, if you want to play Garou, this lets you enjoy the game without scouring dodgy emulation websites or finding additional HDMI cables to switch between. More importantly, it’s still as enjoyable as you remember. If you want something as polished as modern beat ‘em ups, you might be disappointed with the narrow range of gameplay modes, but if you find today’s fighters bloated and want to return to one of the classics, it’s worth a look.

Garou: Mark of the Wolves is available now on PS4 for £11.99

Filed Under: Games, Reviews Tagged With: games, garou, garou: mark of the wolves, garou: motw, garou:mark of the wolves, garou:motw, PS4, reviews

Garou – Mark of the Wolves coming to PS4 and PS Vita

17th July 2016 By Qazimod Leave a Comment

“Certainly they existed; those devs blinded by ambition… those ports consumed with vengeance. But here, they do not exist. Only winners (Mark of the Wolves fans and Fatal Fury fans in general) and losers (gamers without supporting consoles) here. For here, the mighty SNK rule.”

garou

Earlier this week it was revealed that SNK would be working with Code Mystics to bring the classic Garou: Mark of the Wolves to PS4 and PS Vita. Part of the Fatal Fury family, Garou: Mark of the Wolves was released in 1999 on the Neo Geo arcade hardware, later making its way to sixth-gen home consoles and eventually Xbox Live Arcade. Boasting strict inputs (compared to modern Street Fighter games, at least) and interesting gameplay mechanics such as Just Defend (like SFIII’s parry, you get benefits for defending at the last moment – unlike SFIII, however, you can push back to do this) and T.O.P mode (this activates within a player-defined portion of the lifebar and offers benefits such as enhanced damage and quicker meter gain), Garou: Mark of the Wolves is much less immediate than the likes of Street Fighter V, but still boasts rewarding gameplay, great 2D presentation and fun characters.

garou2

In my ongoing mission to recollect all of the MAME classics I used to enjoy years ago, Garou: Mark of the Wolves is one of the most played games in my current collection, and whilst I’m not skilled enough to trouble online opponents (as I type I already have bad flashbacks of netplay sessions on MAME and Kawaks that went awry) I can still appreciate the game on a more general level. According to the PS Blog update, this new release will come with a gallery mode, sound test and netcode from the previously-released Last Blade 2. More than anything, I’m happy that this is coming to Vita as well – I’ve often told people that the handheld seems like it would be a great home for 2D beat ’em ups, and having Garou: Mark of the Wolves on a handheld would offer a great way to while away those long train journeys.

A release date had not yet been confirmed in the PS Blog update

Filed Under: Games Tagged With: Fatal Fury, garou, garou: mark of the wolves, garou: motw, garou:mark of the wolves, garou:motw, playstation, ps vita, PS4, SNK, sony

Get Social

  • Facebook
  • Instagram
  • LinkedIn
  • Medium
  • Pinterest
  • RSS
  • Twitter
  • YouTube

Top Posts & Pages

  • Code Shifter revealed by Arc System Works
  • The Upbeats: De-Evolution Part 1 EP Review
  • Soul Calibur 2 Nightmare Statue from First4Figures
  • 2D Vertical Shooter Fast Striker Offers PS4 & Vita Action
  • Noisia & The Upbeats: Dead Limit EP Review
  • Deus Ex Machina 2 (PC)
  • Rocket League 2021 X Games Aspen Limited Edition Items
  • The worth of your entertainment
  • My Disposable 2016 - highlights from this year
  • Dan's Disposable 2025 - Highlights

Ads

Join Us…

  • Facebook
  • Instagram
  • LinkedIn
  • Medium
  • Pinterest
  • RSS
  • Twitter
  • YouTube


Privacy Policy

Cookie Policy

© 2026 Hot Mod Media · Design & Marketing TWOTW

Disposable Media · FPSPrestige · OnlineRaceDriver · The Guitar List · Rescars · Rescogs

We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.