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You are here: Home / Archives for rhythm action

Superbeat Xonic Review (Vita)

26th November 2015 By Qazimod Leave a Comment

2015 might be recognised as the moment in gaming’s current generation when rhythm-action made a big comeback thanks to the release of Guitar Hero Live and Rock Band 4. However, you don’t have to fill your home with more plastic instruments to find new and interesting music games from this year, as proven by this new PlayStation Vita title…

superbeat xonic

Superbeat Xonic is a rhythm game from Nurijoy, and whilst that name might not be immediately familiar, the nature of the team becomes more significant when you realise that Nurijoy was formed from former employees of Pentavision – the studio behind the DJ Max series of PSP rhythm-action games.

Few of the DJ Max games made it over to the West, but their gameplay is as far removed from the likes of Rock Band as you can imagine. With a pared-down presentation and relentless streams of notes, they actually feel closer in style to the golden era of Beatmania. Happily, Superbeat Xonic has made its way here courtesy of Rising Star Games. This new game follows in the spirit of DJ Max and Beatmania, despite a radically-different interface and new input methods.

superbeat xonic

Flicking and Holding

Superbeat Xonic presents players with a tube-like view that is split into four or six segments depending on the game mode selected. With two or three segments on either side of the screen, the game suits touchscreen play surprisingly well. If you’ve ever played Elite Beat Agents, you’ve probably found yourself in situations where you’re enjoying the goofy story and pop classics but also cursing the fact that your fat fingers reach for notes in one corner whilst covering incoming notes in another. Here, the only areas you need to touch are on the edges of the screen, and all of the notes come from the centre of the screen. It’s a smart interface for a touchscreen rhythm-game and it makes playing songs much more enjoyable.

The notes also take advantage of touch input effectively – as well as tapping and holding notes, you can find yourself flicking yellow notes in a certain direction or holding a red note and following the ‘tail’ with your finger as it snakes up and down the side of the screen. With all of these different note styles it makes for a busy and varied game, but the responsive touch controls mean that it never becomes frustrating. One of the gameplay modes also has you pressing L and R at times in addition to handling all of the touch commands – as you’d imagine, this isn’t a mode for beginners.

superbeat xonic

Cheesy but likeable

The songs themselves are as far removed from Singstar and Rock Band as possible. There’s hardly anything here you will have heard of, but the selection of J-pop, fusion, rock, dance and more has plenty of cheesy yet likeable tunes.

The regular play mode sees you gaining experience and levelling up as you continue to complete songs, which in turn leads to more songs and customisation options to unlock. Additionally, there are challenge modes (beat a certain score, complete a song without missing a certain number of notes, etc.), leaderboards and even gameplay modifiers that, for example, give you a better multiplier or let you miss some notes without dropping a combo. Some of the challenges are quite demanding even with modifiers, but there’s plenty of enjoyment to be had from the regular play mode.

Depending on your preferences, one possible word of warning is that this game lacks the character and personality of something like Rock Band or Persona 4 Dancing All Night and some people might not appreciate such stark presentation. Then again, anyone used to DJ Max or Beatmania will know to expect things like that. If you’re looking for pure rhythm-action fun with lots to do and a touchscreen interface that actually works, you could do a lot worse.

Superbeat Xonic is now available from the Playstation Store for £34.99 – a boxed edition is planned to be released in the future.

Filed Under: Games, Reviews Tagged With: music games, playstation, ps vita, rhythm action, superbeat xonic, vita

Kickbeat Review (PS+)

13th October 2015 By Qazimod Leave a Comment

A fighting-themed rhythm-action game isn’t the most ridiculous concept pitch – after all, a good movie fight sequence will have rhythm and choreography, and there are martial arts such as Capoeira that blend dance, acrobatics and music and look great until they meet a less flamboyant but more effective approach to beating someone up.

Similarly, Beat ‘Em Up combos require a sequence of motions and button presses with timing that equates to the requirements of Gitaroo Man or Dance Dance Revolution. So who would fill the gap in the market for a music game in which you’re rewarded with an onscreen avatar busting out kung fu moves to send unsuspecting opponents flying? Enter Kickbeat.

Kickbeat

The fighting-themed rhythm game recently found its way into the PlayStation Plus freebie selection, but it had already piqued my interest upon release, making it the perfect time to finally satisfy my curiosity about the intriguing concept.

Each level sees your character stood in the centre of an arena with a crowd of foes circling around you. The people at the outside of the crowd wait in the shadows whilst the ones that require your immediate attention are more prominent on the screen.

One foe will have a white highlight around them, indicating that they are the next opponent to be attacked, and once they walk onto one of the button symbols superimposed on the arena floor, that symbol lights up and the player hits the corresponding face button to make their character kick the foe offscreen. Chaining together enough successful button presses allows the player to activate a multiplier, whilst missing a beat will drop the combo.

Foes are handily colour-coded – yellow enemies follow the base rhythm of the song, blue enemies enter the arena more rapidly, and red enemies enter simultaneously, requiring more than one face button to be pressed at once. It’s a nice way to keep gameplay varied throughout the song, but once yellow foes are replaced with blue ones it can be hard to tell that you’re now following the rhythm of the vocal syllables rather than the rhythm of the percussion (for example).

Another slight issue I have with the game is that the button symbols aren’t really animated that much when opponents step onto them – they are either lit up, or not, and you have to observe the movements of the crowd to gauge your timing. I appreciate that having Technic Beat-style circles radiating out from the centre of the button symbols might look a little bit ridiculous, and I understand that observing the crowd movement is part of what makes the game so unique, but that little bit of extra visual information helps a lot in a genre that relies on timed button presses so much.

Aside from the gameplay experience, the music selection in the stages I played seemed skewed towards nu-metal and similar genres, with songs from Marylin Manson, Celldweller, Rob Zombie and P.O.D. They’re all fairly decent tracks in their own right, but they’re not really what I expected in a fighting-themed rhythm game. Maybe some lively techno or “cinematic rock” (think ES Posthumus’ “Pompeii”) would bring a bit more energy to this kind of gaming experience, because from what I played of the game it doesn’t feel like you’re taking part in an epic 200-man karate battle; it feels like you’re fending off a circling moshpit that just wants to consume you entirely – with Papa Roach’s “Last Resort” being the final thing you hear as you fall unconscious.

Kickbeat is a great idea that deserved a better game. If the soundtrack had some more appropriate tunes and the cues for button presses were a bit clearer, it could be a fun (if still slightly niche) rhythm-action title. Unfortunately, it disappoints more than it entertains, and there are far more immediately enjoyable music games out there.

Kickbeat is currently available for free during October for PlayStation Plus members

Filed Under: Games, Reviews Tagged With: kickbeat, music games, PS4, rhythm action, vita

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