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You are here: Home / Archives for Sonic The Hedgehog

Sega Release Sonic “Chao In Space” for Christmas

12th December 2019 By Dan Thornton Leave a Comment

Sega has released the animated Sonic short “Chao in Space”, based on the characters which originally appeared in Sonic Adventure. Back in the days of the Dreamcast, we were introduced to raising the little Chaos. And since then they’ve popped up in various Sonic titles.

And one running gag has been the fictional in-game movies which appear in the Sonic titles, including Chao in Space. Which you can now finally enjoy.

Official Sonic Animation – Chao in Space

The cartoon has been created by the team behind the Sonic Mania Adventures and Team Sonic Racing : Overdrive web series.

As you’d imagine for a meta animation which has appeared 20 years after the original in-game posters first mentioned it, there are plenty of easter eggs within the 4 minute story.

Chao in Space!
Chao in Space!

We’re not going to list them all, but some of our favourites include a NiGHTS based Chao, copies of Sonic Mania and Sonic Forces, and Chaos Soda.

And if you’re a fan, then you’ll be pleased to know there is some official Sega merchandise for the Chao in Space animation, with the Sega Shop currently stocking an official Chao in Space mug, a T-shirt, and a poster.

So you can now own a poster of an animation inspired, by a poster for a movie, which appeared in a game. Which pretty sums up the modern world of videogame tie-ins and merchandise perfectly.

Obviously if you’re missing any actual Sonic titles, now is a good time to stock up via your Christmas wish list, or an early present to yourself. There’s a pretty good selection via Game, Amazon and eBay.

And if you want to stand out with your Sonic merchandise, then it’s always worth checking out the Japanese and U.S imports available via Play Asia.

Filed Under: Games, Life Tagged With: Chao, Sega, Sega Dreamcast, Sonic Adventure, Sonic Animations, Sonic The Hedgehog

Sonic The Hedgehog Movie Trailer Released

30th April 2019 By Dan Thornton Leave a Comment

Fans of the iconic Sega videogame icon have been concerned for a while. But with the Sonic the Hedgehog movie trailer released, it appears all of our worst fears might be coming true. Could this finally topple Super Mario Bros The Movie as the worst film and gaming tie-in of all time?

Sonic originally debuted on consoles back in 1991, creating a character who has appeared in countless games, with sales of more than 800 million copies. And some of those titles rank among the best videogames of all-time. I still remember rushing to a friend’s house straight after school on Sonic Tuesday, and the excitement of the two-player mode introducing Miles ‘Tails’ Prower.

So it’s safe to say there’s a bit of a legacy to live up to, especially when so many people now will have started their videogame lives not even experiencing a time before Sonic existed.

Sonic The Hedgehog Movie Trailer Released
Sonic The Hedgehog Movie Trailer Released

Look deep into those eyes, and consider the road that led to Sony (of all people) originally acquiring the rights to the film version. As if the PlayStation didn’t contribute to the demise of the Dreamcast.

Still, there was reason to keep an open mind. Paramount eventually picked up the film, and Deadpool director Tim Miller was hired as executive producer as Jeff Fowler was chosen for his directorial debut.

Casting began with Ben Schwartz voicing the iconic hedgehog (best known as Jean-Ralphio Saperstein from Parks and Rec), former X-Man James Marsden as a sheriff who befriends Sonic, and Jim Carrey as Ivo Robotnik/Doctor Eggman .

And now the trailer is here, ahead of a November 2019 cinematic release

Watch the Sonic the Hedgehog movie trailer. And weep.

There are plenty of films which have managed to take characters associated with franchises aimed mainly at children, and craft something clever and enjoyable for audiences of all ages.

This does not appear to be one of them. Even the nice touch of putting the Sonic gold rings around the Paramount logo is undercut by the choice of Coolio for the trailer. Presumably because both were big in the 1990s, but anyone old enough to remember that will probably also recall the video featuring Michelle Pfeiffer and clips from the film Dangerous Minds.

Then we get a hedgehog which appears vaguely threatening, James Marsden with a constantly vacant look of slight bemusement, and clownish over-the-top Jim Carrey.

Somehow the Dr Robotnik moustache manages to be not extreme enough, and too absurd at the same time. But at least it distracts us from the terrible 90’s era put downs to Neal McDonough in the trailer.

If you were a veteran of the Sega vs Nintendo rivalry, you’ve experienced tough times over the years. So it seems slightly unfair that when Sonic the Hedgehog needs to match Detective Pikachu and Ryan Reynolds, it’s pitching itself as a 30-year delayed rival to Super Mario Bros The Movie…

Filed Under: Games, TV & Film Tagged With: Ben Schwartz, James Marsden, Jim Carrey, Sega, sonic, Sonic The Hedgehog

New Sonic Trainers From Puma And Sega Miss The Mark

22nd May 2018 By Dan Thornton Leave a Comment

Remember a time before gaming became cool? When merchandise and tie-ins generally resulted in products that were a little bit naff at best? We hate to be unkind, but these new Sonic trainers from Puma and Sega have taken us back to the 1990s. But not in a good way.

There are two designs available globally from June 5th, 2018, based around the iconic duo of Sonic the Hedgehog and his nemesis Dr Eggman. The PUMA x SEGA RS-0 Sonics are inspired by the Green Hill Zone with the green and yellow accents. You also get details like the familiar gold rings. But the main blue suede is textured to resemble fur.

New Sonic Trainers from Puma and Sega - PUMA x SEGA RS-0 Sonics

What sounds like a cool idea ends up looking like your mum threw your new sneakers in the washing machine. And you couldn’t find a lint roller afterwards. I don’t blame anyone for thinking it might be a cool idea to try, but surely there must have been a pre-production model that demonstrated it just doesn’t work? It looks like someone took a promo pair of trainers from 1991 and stuffed them in a dusty attic for 27 years.

The only explanation is that Sonic runs so fast and generates so much static that he attracts dust and fluff wherever he goes?

PUMA x SEGA RS-0 Sonics Top View

The details inside the new Sonic trainers from Puma and Sega are about the only redeeming feature. Why have gold rings in the inner sides of the shoes, but not use them for actual lace holes, for example? And I’m still struggling to get past the fur effect.

But there’s more.

New Sonic Trainers from Puma and Sega - PUMA x SEGA RS-0 Dr. Eggmans

Now we have the PUMA x SEGA RS-0 Dr. Eggmans. And at least they’re not furry. But if you watched gaming TV shows or read videogames magazines back in the day, you might remember when clueless celebrities would be wheeled in to try and play a game whilst promoting their latest products. These shoes just make me think of Ginger Spice or a similar pop star making a hamfisted attempt at a Sonic speedrun.

Again, the character image and insole look OK. But the yellow and black striped accents on red? I’m not a designer, but why? They could have gone with red and black, and a giant bushy moustache instead.

PUMA x SEGA RS-0 Dr. Eggmans Top View

I can’t image why anyone might want the new Sonic trainers from Puma and Sega. But if you do, they’ll be on sale from June 5th, 2018, and will cost you $130. And your dignity, obviously.

Filed Under: Life Tagged With: Dr Eggman, Dr Robotnik, Puma, Sega, Sneakers, Sonic The Hedgehog, Trainers

New Sonic Forces Videos Include Infinite Boss Battle

19th October 2017 By Dan Thornton Leave a Comment

We’re almost at the November 7th, 2017 release date for Sonic Forces. And we’ll finally discover if it measures up to Sonic Mania. Or indeed, the original Sonic the Hedgehog titles. When you’re announced as part of the 25th anniversary celebrations for the Sega mascot, you have plenty of live up to. In the meantime, check our these new Sonic Forces Videos, including battling the new boss, named Infinite.

It turns out Infinite is pretty powerful, with swift hover attacks, the ability to shoot swarms of red cubes to damage players, and also creating tricky obstacles. Still, it’s better than a boss battle that goes on infinitely.

If that short glimpse wasn’t enough, Sega has also provided more examples of the other characters with their new Wispon abilities. And details of some of the other Sonic Forces features.

So there’s the new free “Rental Avatar” feature, which allows you to access Hero Characters created by other players around the world. So you can swap at any point in the level to using another character and their Wispons. That adds to the customisation available between your creation and your rental character. And also means you can use 2 different Wispons in a single level. Which means you might be able to find secret paths and overcome obstacles more easily.

New Sonic Forces Videos Include Infinite Boss Battle

The wait is almost over for Sonic Forces, which combines a modern and classic interpretation of the videogame legend and accompanying characters. And you can pre-order it still for the PC, Nintendo Switch, PlayStation 4, and Xbox One.

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Filed Under: Games Tagged With: Sega, Sonic Forces, Sonic The Hedgehog

New Sonic Forces Gameplay Video Shows Casino Forest

28th September 2017 By Dan Thornton Leave a Comment

Sonic Forces is due out in November, mixing gameplay between Modern Sonic and Classic Sonic. As a result, the latest gameplay video will bring back nightmares of being trapped as a blue hedgehog bouncing between pinball bumpers. That’s right, the new Casino Forest is inspired by the classic Casino Night Zone. Which was fun to play when you didn’t get caught in a particularly annoying sequence of ricochets. Judge for yourself whether you want to go back to the action, as this new Sonic Forces gameplay video shows Casino Forest in all its’ glory.

The music is suitably annoying yet catchy, and you still drop into the fruit machine bonus dials. And make the same ‘smacked with a cheap tea tray’ noise on the traingular side bumpers.

Sonic Forces puts your blue hedgehog hero in the lead of a resistance force against the world conquering Dr Eggman, and like Sonic Generations, it mixes modern 3D sections, with classic 2.5D side-scrolling. Not surprising as it’s by the same team as Generations and Sonic Colors. And it’s headed by longtime Sonic series producer Takashi Iizuka, who has been involved with the series since being Senior Game Designer on Sonic 3 back in 1994. Which means he’s worked on Sonic titles for pretty much 23 years, aside from the Nights series of games, ChuChu Rocket! and the similar side-scrolling Tembo the Badass Elephant.

The main addition is the new Avatar mode which allows you to play as your own custon created character from a base of 7 animal types. Obviously it follows on from the recent release of Sonic Mania (which we recently reviewed), so it’ll be interesting to find out which does better at capturing the hearts, minds and cash of modern gamers.

Either way, Sonic Forces will be available for the Nintendo Switch, PlayStation 4, Xbox One and PC on November 7th, 2017. And you can obviously start pre-ordering it already.

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Filed Under: Games Tagged With: Sega, sonic, Sonic Forces, Sonic The Hedgehog

Sonic Mania Review (Switch)

17th August 2017 By deKay 3 Comments

The Sonic Cycle is well documented and understood: Sega announce a new Sonic game, fans are hopeful it’ll be a return to form, as release day nears more and more terrible decisions have been made, and finally, it’s out and as bad as it ever was. How could a new 2D Sonic game, made by fans rather than Sega, possibly push a stick in the cycle’s spokes?

Fan made Sonic clones, rom hacks and mods have been around for a long time. Where Nintendo are quick to stomp on any such thing for their IP, Sega have been more relaxed with these existing. When Christian Whitehead – who made excellent ports of the original Sonic and Sonic CD to various platforms – was joined by two teams who have built some of the best fan made Sonic titles, there was a glimmer of hope that something good could happen.

Between them, this combined team know everything about 2D Sonic games. How they work, how they play, what makes them great and what fans want from them. They’re probably closer to the subject matter, and understand it better, than the original Sega development staff. But still, the Sonic Cycle has never been defeated.

Until now.

Sonic Mania

Sonic Mania opens with a repeat of Sonic 3’s flight onto Angel Island. Instead of running into Knuckles as previously, Eggman’s henchmen are waiting. Using a Chaos Emerald, Sonic is transported to the original Sonic 1 Green Hill Zone Act 1. Only… things are a little different. Not far into the stage, changes become apparent: Items are gone or replaced, some routes have changed, there are bats from Marble Zone. Your layout knowledge will only get you so far.

And this is how much of the game goes. Zones from previous games appear. Some are mashed together (there are parts of Emerald Hill in Green Hill, Labyrinth permeates Hydrocity, Hill Top pops up in Lava Reef), some are new but are channeling old zones (Studiopolis is a little bit Carnival Night). Bosses are a mixture of old – but subverted – and new. There are so many nods to previous games it’s a wonder it doesn’t get a sore neck. A special mention must be made for the inspired Chemical Zone Act 2 boss. You’ll know when you get there.

Then there’s the music. Just like how the levels morph from their ancestors, so does the music. Tunes like the unmistakable Chemical Plant Zone music get remixed. Other tracks have snippets of similar zones weaved in, in the same way the levels do graphically. Everything sounds 16-bit, but meatier, bassier, thumpier. Again, just like the levels.

As with the original Sonic games, there’s the side mission of collecting all the Chaos Emeralds. Similar to Sonic 3, special stages are entered by discovering giant rings hidden (and hidden really well) throughout the zones. Each special stage is akin to the 3D Mode 7 style UFO catching stages from Sonic CD, but much better organised and implemented. The idea is to chase down a UFO as flies around a Mario Kart-like track. The time you have remaining is incremented by collecting rings, and your speed is increased by picking up blue balls. It’s hard. Very hard.

Sonic Mania

Back in the main stages, if you trigger any checkpoint lamppost with enough rings you’re taken to a bonus stage. Gone are the gumball and spinning spheres (although their ghosts haunt a level later), as they’re replaced with the Blue Sphere game. As before, you have to touch all the blue spheres to make them red, avoid the red spheres, and collect the rings. In Sonic Mania, if you get all the blue spheres you’re awarded a silver medal. Collect all the rings too, and it’s gold. As you rack up the medals, you unlock modes and features, such as a level select and Sonic’s “run on the spot” from Sonic CD. There’s also the from-the-internet “& Knuckles” mode, where you can play as Sonic & Knuckles, Tails & Knuckles, and ridiculously, Knuckles & Knuckles. Because of course you can.

All this sounds great, but the important thing is how Sonic Mania plays. After all, Sonic 4 (akin to swearing in some areas of Sonic fandom) initially looked the part, but see how that turned out. Incredibly, Sonic Mania makes that game look like a fan-led Game Maker project, irony abound considering how Sonic Mania came to be. Important lessons were learned from missteps in the past: The physics model is spot on. The level gimmicks work. It’s not “hold right to win”. No level outstays its welcome, and no level feels weirdly out of place. Sonic’s friends and foes are kept to a bare minimum.

It’s a little confused as to whether it’s a sequel or a remake, but the gameplay hits the mark exactly. As a bonus, the always stupid but fun two player mode from Sonic 2 returns, squashed screens and all. Nice, especially since with the Switch version you can play it wherever your mates are.

Sonic Mania

If there has to be a negative, it’s perhaps that the later zones are not as well designed as the earlier ones. The replacement for Scrap Brain/Death Egg is maybe not in the same league as those, for example. There are also a few bugs, mainly involving the fire shield or being squished where you shouldn’t be squished, but nothing to damage the experience.

It’s a greatest hits. A remix. A compilation. A remaster. Sonic Mania is new, it’s old, and feels just like Sonic should. After all these years of waiting, so many revolutions of the Sonic Cycle, it’s finally time to say: This is a good Sonic game. No, this is a bloody great Sonic game.

And all it took was for Sega to let someone else do it for them.

Sonic Mania is out now on the Switch, Xbox One and PlayStation 4 digital stores for £15.99. The PC version is due on the 29th August.

Filed Under: Games, Reviews Tagged With: sonic mania, Sonic The Hedgehog, Switch

New Animated Trailer Celebrates Sonic Mania Release

16th August 2017 By Dan Thornton Leave a Comment

The console version of Sonic Mania is available from today, Wednesday August 16th, 2017. And there’s a new animated trailer to celebrate Sonic Mania release if you haven’t already pre-ordered it or picked it up in store.

We’ve been following the game since it appeared at EGX 2016, and a review will be on the way shortly. It’s definitely something eagerly anticipated, as it’s been a while since a truly classic 2D Sonic game has appeared in a full console release.

Sonic Mania Release

The blue Sega mascot led the way for Mega Drive with the first 1991 title featruing the iconic Green Hill Zone which still offers a time-trial challenge today. And I can remember the excitement of Sonic Twosday in 1992, which added Miles ‘Tails’ Prower and the spin dash.

The combination of 2D side-scrolling and pseudo-3D special stages was incredibly exciting at the time. And remains more enjoyable than the later 3D Sonic titles. So the fact that it’s a return to the 90’s style with lead programmer Christian Whitehead, who has previously ported Sonic CD and the first two Sonic games to mobile and last gen consoles is another reason to be interested.

Sonic Mania Release 2

The good news is that it’s here now. So you can play as Sonic, Tails and Knuckles as you take on re-imagined classic levels and all-new Zones feauting surprises and bosses working for the evil Dr Eggman. Plus there’s Sonic’s new drop dash, Tails flight and Knuckles climbing abilities.

There is an update for PC fans. Although the console versions (PS4, Xbox One and Switch) are available, the PC edition will now launch on August 29th, 2017. Those who already purchased the US only Sonic Mania PC Collector’s Edition or pre-ordered via an official retailer before August 15th will have Sonci the Hedgehog 1 unlocked as a reward for waiting, and if you already own it, you can either trade it or send it to a friend, which is something at least.

Expect more details and a full review shortly.

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Filed Under: Games Tagged With: Christian Whitehead, Sega, sonic mania, Sonic The Hedgehog

New Sonic Mania Videos Reveal Chemical Plant Zone

26th June 2017 By Dan Thornton Leave a Comment

Two new Sonic The Hedgehog games are due out in 2017 to mark the 25th anniversary of the blue videogame hero. While Sonic Forces is a new Sonic Team production with 3D gameplay modes and the ability to create your own character, Sonic Mania is more traditional. And it’s being developed by Christian Whitehead, who previously created unofficial ports of classic Sonic games for mobile devices. The new Sonic Mania videos show off the reimagined Chemical Plant Zone familiar to fans.

Sonic Mania Videos Sonic The Hedghog Chemical Plant Zone

That means longtime Sonic fans will probably see Sonic Mania as the ‘safer’ bet to capture everything they loved about the series in a modern game for the PC, Xbox One, PlayStation 4 and Nintendo Switch. You’ll get to play as Sonic, Miles “Tails” Prower or Knuckles the Echidena, with the traditional speed dash, updated version of the Eggrobo enemies from Sonic & Knuckles, and Doctor Eggman himself.

And it also features remixed versions of the acts from past games alongside original levels. That includes the Green Hill zone from the original Sonic The Hedgehog. And also the iconic Chemical Plant Zone featured in these videos, along with Sonic and Tails.

 

So what’s different? Well the new versions of the Chemical Plant originally featured in Sonic 2 will have additional routes, and some new hazards and surprises. Plus an entirely new and original Act 2 which will have a special finale.

Sonic fans will also appreciate the power-ups hidden in TV monitors throughout each level. And by accessing giant rings, you’ll be able to play on special stages as seen in previous Sonic games.

It’s hard not to be happy about the new Sonic Mania, unless you’re still pledging your undying loyaly to a famous Italian plumber. And even then, the new game will be out on the Nintendo Switch, and the pair buried any rivalry in some previous titles…

 

There’s even more with the Sonic Mania Collectors Edition, which features a deluxe Mega Drive style box, a 12″ classic Sonic Statue with a Mega Drive base (with a power switch which will play the classic Seeeegaa startup audio) a metallic collector’s card plus the Sonic mania doanload code. And a SEGA cartridge cast with Golden Ring.

Seriously, just take our money already…

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Filed Under: Games Tagged With: Sega, sonic mania, Sonic The Hedgehog

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